AI Insights · Timothy · October 2023
Top 5 Chibi Games on iOS in Qatar: Q3 2023 Performance
Discover the performance trends of the top 5 Chibi games on iOS in Qatar during Q3 2023, including weekly revenue, downloads, and active user metrics.
In the third quarter of 2023, the Chibi games category on iOS in Qatar showed varied performance across different metrics. Here’s a detailed look at the top 5 games: Pou, Fluvsies - A Fluff to Luv, Cut the Rope, My Tamagotchi Forever, and Slime Legion.
Weekly Revenue: Pou saw fluctuations in weekly revenue, peaking at around $112 in the week of July 31. The revenue trend experienced both increases and decreases, ultimately stabilizing around $72 by the end of September.
Weekly Revenue: Fluvsies - A Fluff to Luv had a mixed performance in terms of weekly revenue, with a high of approximately $147 in mid-July. The revenue saw a decline in August, with a low of $11 in the week of August 7, before recovering to $72 by the end of September.
Weekly Downloads: Weekly downloads for Fluvsies - A Fluff to Luv started at 54 in late June and saw a gradual decline, reaching a low of 4 in mid-September.
Weekly Active Users: The game experienced a decrease in active users, starting from 136 in late June and dropping to 52 by the end of September.
Weekly Revenue: Cut the Rope exhibited a steady increase in weekly revenue, peaking at approximately $92 in the final week of September.
Weekly Downloads: The game saw a significant spike in downloads, reaching 60 in mid-August.
Weekly Active Users: Active users for Cut the Rope showed growth, starting at 49 in late June and peaking at 85 in mid-August, before declining to 31 by the end of September.
Weekly Revenue: My Tamagotchi Forever had a varied revenue performance, with a peak of $111 in early September. The revenue experienced fluctuations, ending at $21 by the last week of September.
Weekly Downloads: Downloads for My Tamagotchi Forever were inconsistent, with a notable increase to 55 in mid-August, but dropping to just 3 by the end of September.
Weekly Active Users: Active users for the game saw a peak of 71 in mid-August but dropped to 28 by early September.
Weekly Revenue: Slime Legion showed a peak revenue of $155 in late July and ended the quarter with $84 in the last week of September.
These insights are derived from Sensor Tower data, and more detailed analytics can be found on their platform.